| 1 | IEEE Transactions on Affective Computing | 11.3 | JCR Q1Top |
| 2 | IEEE Transactions on Cybernetics | 11.3 | JCR Q1Top |
| 3 | ACM Transactions on Computer-Human Interaction | 9.6 | JCR Q1Top |
| 4 | IEEE Transactions on Systems Man Cybernetics-Systems | 8.4 | JCR Q1Top |
| 5 | INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION | 6.1 | JCR Q1Top |
| 6 | INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES | 6 | JCR Q1 |
| 7 | HUMAN-COMPUTER INTERACTION | 5.8 | JCR Q1 |
| 8 | IEEE Transactions on Computational Social Systems | 4.6 | JCR Q2 |
| 9 | USER MODELING AND USER-ADAPTED INTERACTION | 4.5 | JCR Q2 |
| 10 | IEEE Transactions on Human-Machine Systems | 4.4 | JCR Q2 |
| 11 | BEHAVIOUR & INFORMATION TECHNOLOGY | 4.2 | JCR Q1 |
| 12 | CYBERNETICS AND SYSTEMS | 3.8 | JCR Q2 |
| 13 | Multimodal Technologies and Interaction | 3.3 | JCR Q2 |
| 14 | KYBERNETES | 3.2 | JCR Q2 |
| 15 | IEEE Transactions on Haptics | 3.1 | JCR Q2 |
| 16 | International Journal of Intelligent Computing and Cybernetics | 3.1 | JCR Q2 |
| 17 | Universal Access in the Information Society | 3.1 | JCR Q2 |
| 18 | Journal on Multimodal User Interfaces | 2.6 | JCR Q3 |
| 19 | Entertainment Computing | 2.4 | JCR Q3 |
| 20 | IEEE Systems Man and Cybernetics Magazine | 2.4 | JCR Q3 |
| 21 | BIOLOGICAL CYBERNETICS | 2 | JCR Q3 |
| 22 | MACHINE VISION AND APPLICATIONS | 2 | JCR Q3 |
| 23 | INTERACTING WITH COMPUTERS | 1.9 | JCR Q3 |
| 24 | CCF Transactions on Pervasive Computing and Interaction | 1.5 | JCR Q4 |
| 25 | MODELING IDENTIFICATION AND CONTROL | 1.5 | JCR Q3 |
| 26 | PRESENCE-Virtual and Augmented Reality | 1.5 | JCR Q3 |
| 27 | KYBERNETIKA | 1.4 | JCR Q4 |
| 28 | Journal of Usability Studies | 1.2 | JCR Q4 |
| 29 | International Journal of Mobile Human Computer Interaction | 1 | JCR Q4 |
| 30 | Acta Cybernetica | 0.7 | JCR Q4 |
| 31 | JOURNAL OF COMPUTER AND SYSTEMS SCIENCES INTERNATIONAL | 0.6 | JCR Q4 |
| 32 | Annual Review of CyberTherapy and Telemedicine | 0.5 | JCR Q4 |