| 1 | COMMUNICATIONS OF THE ACM | 7.1 | JCR Q1 |
| 2 | ACM Transactions on Knowledge Discovery from Data | 6.9 | JCR Q1 |
| 3 | Virtual Reality & Intelligent Hardware | 6.1 | JCR Q1 |
| 4 | INTERNATIONAL JOURNAL OF ELECTRONIC COMMERCE | 5.7 | JCR Q1 |
| 5 | TSINGHUA SCIENCE AND TECHNOLOGY | 5.4 | JCR Q1 |
| 6 | JOURNAL OF SYSTEMS ARCHITECTURE | 5.3 | JCR Q1 |
| 7 | ACM Transactions on Internet Technology | 5.1 | JCR Q1 |
| 8 | IMAGE AND VISION COMPUTING | 5 | JCR Q1 |
| 9 | International Journal of Information Security | 5 | JCR Q1 |
| 10 | COMPUTER STANDARDS & INTERFACES | 4.6 | JCR Q1 |
| 11 | INFORMATION AND SOFTWARE TECHNOLOGY | 4.6 | JCR Q1 |
| 12 | SIMULATION MODELLING PRACTICE AND THEORY | 4.6 | JCR Q1 |
| 13 | International Journal of Software Science and Computational Intelligence-IJSSCI | 4.5 | JCR Q1 |
| 14 | WORLD WIDE WEB-INTERNET AND WEB INFORMATION SYSTEMS | 4.5 | JCR Q1 |
| 15 | IEEE MICRO | 4.4 | JCR Q1 |
| 16 | Visual Informatics | 4.4 | JCR Q1 |
| 17 | Cybersecurity | 4.1 | JCR Q2 |
| 18 | Automated Software Engineering | 3.9 | JCR Q2 |
| 19 | ACM Transactions on Embedded Computing Systems | 3.6 | JCR Q2 |
| 20 | ACM Transactions on Storage | 3.6 | JCR Q2 |
| 21 | SOFTWARE-PRACTICE & EXPERIENCE | 3.5 | JCR Q2 |
| 22 | EMPIRICAL SOFTWARE ENGINEERING | 3.4 | JCR Q2 |
| 23 | VISUAL COMPUTER | 3.4 | JCR Q2 |
| 24 | IEEE INTERNET COMPUTING | 3.3 | JCR Q2 |
| 25 | REQUIREMENTS ENGINEERING | 3.3 | JCR Q2 |
| 26 | COMPUTER-AIDED DESIGN | 3.2 | JCR Q2 |
| 27 | Journal of Web Semantics | 3.2 | JCR Q2 |
| 28 | Proceedings of the ACM on Computer Graphics and Interactive Techniques | 3.1 | JCR Q2 |
| 29 | IEEE Transactions on Games | 3 | JCR Q2 |
| 30 | JOURNAL OF THE ACM | 3 | JCR Q2 |
| 31 | Software and Systems Modeling | 3 | JCR Q2 |
| 32 | ACM TRANSACTIONS ON PROGRAMMING LANGUAGES AND SYSTEMS | 2.9 | JCR Q2 |
| 33 | IEEE SECURITY & PRIVACY | 2.9 | JCR Q2 |
| 34 | JOURNAL OF VISUAL COMMUNICATION AND IMAGE REPRESENTATION | 2.8 | JCR Q2 |
| 35 | COMPUTERS & GRAPHICS-UK | 2.7 | JCR Q2 |
| 36 | COMPUTER GRAPHICS FORUM | 2.6 | JCR Q2 |
| 37 | ACM Transactions on Applied Perception | 2.5 | JCR Q2 |
| 38 | Entertainment Computing | 2.4 | JCR Q3 |
| 39 | COMPUTER | 2.2 | JCR Q3 |
| 40 | SoftwareX | 1.9 | JCR Q3 |
| 41 | COMPUTER AIDED GEOMETRIC DESIGN | 1.7 | JCR Q2 |
| 42 | SIMULATION-TRANSACTIONS OF THE SOCIETY FOR MODELING AND SIMULATION INTERNATIONAL | 1.7 | JCR Q3 |
| 43 | ACM TRANSACTIONS ON DATABASE SYSTEMS | 1.6 | JCR Q3 |
| 44 | BIT NUMERICAL MATHEMATICS | 1.6 | JCR Q2 |
| 45 | RANDOM STRUCTURES & ALGORITHMS | 1.1 | JCR Q2 |